doc mcb | 21 Mar 2004 11:11 a.m. PST |
Mainly because I have quite a number of 15mm orcs and goblins on 40 X 40 bases (for FANTASY RULES!) I am intrigued by the snotling army list on p. 77 on the WARHAMMER ORCS AND GOBLINS book. The only units I'd need are four pump wagons, which could be built. So two questions:
First, has anyone else ever actually played this army? It does have a lot of units and is immune to psychology. On the other hand, it has no magic and it's only heavy hitters are the two giants and four pump wagons allowed in a 2000 point army. Are they heavy enough? And, who makes figures suitable for snotlings to crew pump wagons? Besides GW, I mean. |
Keith Wilson | 21 Mar 2004 12:15 p.m. PST |
Have a look at the DemonWorld range from Hobby Products or from Wargames Warehouse www.wargameswarehouse.co.uk
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(Change Name) | 21 Mar 2004 2:30 p.m. PST |
I have a snotling army and you have to have a sense of humor to play it. You also have to understand the psychology of playing with such an army. Anyone who ever loses to this army will never live it down. The problems with the pumpwagons and giants is that they become the targets for artillery and magic, so they may never see any action. The snotlings themselves are not particularly effective fighters. |
doc mcb | 21 Mar 2004 2:52 p.m. PST |
Yes, the problem of artillery and magic is pretty bad, isn't it? I had thought in terms of guerilla war, having enough troops to be everywhere, so that weaker enemy types such as artillery could be taken out. The snotlings also ought to be able to contest all four quarters of the table, with 19 units in a 2000 point army. A screen of swarms fixes the enemy units, and the giants and pumpwagons come up behind and charge through the inevitable holes. Question: when a giant thumps with club, the ORC book says his target can avoid the blow by passing an initiative test. What's an initiative test? I can't find it in the rules. |
doc mcb | 21 Mar 2004 2:55 p.m. PST |
I suspect, by the by, that you are exactly correct about the psychology of playing with and against a snotling army. I do have a sense of humor, and it's nice to have a built in excuse for losing! I used to do RUNEQUEST a lot and always tried to run a party of ducks, for roughly the same reason. |
Festus | 21 Mar 2004 4:03 p.m. PST |
Hi In WHFB, any characteristics test (whether S or I or T) is to roll under or equal to the relevant characteristic, so to pass an I-test with a man (I3), you'd have to roll 3 or less. The sole notable exception is the Ld-test, which is usually taken with 2D6, but the basic principle stays the same. Greetings Festus |
Weasel | 21 Mar 2004 5:08 p.m. PST |
Runequest had ducks ? I wonder if there's any connection between Runequest and the swedish Drakar och Demoner.. which is also basic roleplaying based, includes ducks and is a generic fantasy game. |
John the OFM | 21 Mar 2004 5:39 p.m. PST |
'And, who makes figures suitable for snotlings to crew pump wagons? Besides GW, I mean."
Ummm, why not buy GW Snotling pump wagons? Why make it harder on yourself? If you buy Foundry Landsknecht Orcs, they "give away" a few Snotlings in every pack. |
doc mcb | 21 Mar 2004 5:50 p.m. PST |
Well, GW stuff is expensive. And the pumpwagons are described as one-of-a-kind creations anyway. I'll get one of theirs, and wouldn't mind getting one of the old models -- I think I remember it as different. But it'll be fun to cobble together two different ones from parts. That's a good idea about Foundry; I'll check. Yes, RUNEQUEST ducks are an intelligent race. Feathered but flightless. Small in stature. but for some arcane reason acceptable to Humakt, god of death and truth and swordfighting. Think Donald and the nephews in UNCLE SCROOGE comics. |
Minidragon | 21 Mar 2004 7:52 p.m. PST |
I think I have a runequest duck miniature around here somewhere...I'll have to look...as I remember, he was tiny! |
doc mcb | 21 Mar 2004 7:59 p.m. PST |
Archive made several ducks, and one or two other manufacturers had a duck adventurer or two. Judges Guild, of course, did DUCK TOWER, which was a spoof on DARK TOWER FOR D&D but also a pretty good adventure. |
Deovin | 21 Mar 2004 11:09 p.m. PST |
"Skraelings" were of the Mi'Kma ( Mi'Kmaq,Micmac ) and Beothuk tribes. Go to link You've got to love Google. : ) ) ) Liam |
skink master | 22 Mar 2004 4:02 a.m. PST |
Just get some cheapo wagons and stick weapons on it.An entire army immune to psychology,and the basic troop type that doesnt flinch from melee.I have toyed with the idea of this army for some time.BTW, snotlings are not small targets,and pump wagons are not large targets,so snotters will block the wagons from being hit from fire.The giant,on the other hand... |
Splintered Light Miniatures | 22 Mar 2004 5:53 a.m. PST |
Doc mcb, I have some snotling guys from Foundry; I will find them and show them to you when next we see each other. |
altfritz | 22 Mar 2004 6:20 a.m. PST |
Grendel/Fantasy Forge made some cool "snotling" Scheltrums... |
Bahkara | 22 Mar 2004 12:19 p.m. PST |
I have a snotling army. Very effective against the undead armies since verything is either immune to fear or stubborn. For pump wagons I have 2 of the new and 2 odf the old GW ones. It's a bit of fun to play just be wary of magic. |
doc mcb | 22 Mar 2004 2:14 p.m. PST |
Yeah, it had occurred to me that snotlings might work versus undead. A giant has a reasonable chance of taking out a tough character such as a vampire. What 25 point magic item do you go with? A dispell scroll? |
Grom the Paunch | 22 Apr 2004 3:22 a.m. PST |
Nibbla's Itty Ring - gives you some firepower! I know a guy who owns no less than 8 scratch-built pump-wagons (including a penny-farthing shaped monster!) - all with GW crew though. |
hwarang | 22 Jul 2010 12:27 p.m. PST |
Necromancers Medal of Honour, First Class. |
doc mcb | 23 Jul 2010 5:07 p.m. PST |
hwarang, you mean for resurrecting an old thread? LOL. |
Murvihill | 25 Jul 2010 6:26 a.m. PST |
I bought a horde of snotlings back in the '90's. 198 figures in one unit, including a wagon as flag stand. Neat figures (one of them is picking his nose with his tongue!) |
28mmMan | 25 Jul 2010 2:12 p.m. PST |
In the grand scheme of things, I would pass on the pump wagons and giants. If it were a generic system i would use what the snotlings have
vast numbers. If massing skills or other related mob rules type of rules allow
a swarm can be quite effective. I used these types of rules before
small savages in the deep dark of a future mega city
it was a points game so I sold back everything I could
basically getting three little guys to every normal thug and eight to ten for a hero/sgt type
most gangs had 5-7 men and I had 20-30. They sucked at everything, but a good dice roll and use of cover makes a difference. The best part was the long term game
using my victory points (few as they were) to buy skills like "lie in wait" "camouflage" "dive for cover" etc. So by the end of the campaign they were a bit of a nightmare for the other gangs; we could usually get to the objective and secure position. Last game in the big battle with all the gangs I had 15-18 veterans and another 20+ basic types
I just held them back and stayed under cover
let the smoke clear and then slide in the back
If you can use this sot of technique then I would do it, so much fun
bunch of naked little savages swarming the enemy. Sticks and stones will break your bones but Snotlings will eat you
with a chorus of grins |
The Last Conformist | 25 Jul 2010 11:54 p.m. PST |
Runequest had ducks ?I wonder if there's any connection between Runequest and the swedish Drakar och Demoner.. which is also basic roleplaying based, includes ducks and is a generic fantasy game. The first edition of Drakar och Demoner was pretty much a translation of Runequest. It eventually evolved into more of its own thing, of course. |
Zephyr1 | 26 Jul 2010 3:07 p.m. PST |
Speaking of snotlings, is there a website that shows every one ever made? I know there are at least a hundred different minis
. |
Farstar | 26 Jul 2010 7:01 p.m. PST |
Between two generations of metal GW snots and the surprisingly large crowd done by Foundry, a hundred or more does not surprise me. |