Help support TMP


"Need help with Ironclad speed" Topic


15 Posts

All members in good standing are free to post here. Opinions expressed here are solely those of the posters, and have not been cleared with nor are they endorsed by The Miniatures Page.

For more information, see the TMP FAQ.


Back to the Ironclads (1862-1889) Message Board


Areas of Interest

American Civil War
19th Century

Featured Hobby News Article


Featured Link


Featured Ruleset


Featured Workbench Article

Using LITKO's BaseMaker

Need custom bases?


917 hits since 26 Feb 2010
©1994-2026 Bill Armintrout
Comments or corrections?

gert174626 Feb 2010 12:10 p.m. PST

I have two vastly different sources for City Class (Cairo) Ironclads and the USS Essex.

Source 1: 4-5 Knots

Source 2: 8 knots

Anyone know which is correct?

Thanks,
Gert

Frederick Supporting Member of TMP26 Feb 2010 12:46 p.m. PST

Hmmm – steam powered paddle wheelers, as I recall

I believe that 4 – 5 knots is a reasonable speed – 8 knots might be a bit optimistic

I have some references at home – will check, but I think that Source 1 is correct

vojvoda26 Feb 2010 2:11 p.m. PST

Ask Toby over at Thoughbred miniatures. He is an excellent source. I do not have any reference works on the subject anymore so I have no data to draw on. Check with him, his the the SME.
VR
James Mattes

Dances with Clydesdales26 Feb 2010 4:23 p.m. PST

"Silverstone" lsits Cairo Class at 9 mph and Essex at 5.5 knots.

"Warships of the Civil War Navies: Paul H. Silverstone: Naval Institute Press. ISBN:0-87021-783-6.

Houdini26 Feb 2010 5:02 p.m. PST

Osprey – Union River Ironclads lists City Class (Cairo) speed as 9 knots.

Houdini26 Feb 2010 5:04 p.m. PST

Oh and Essex is listed as 5.5 knots.

KSmyth26 Feb 2010 7:28 p.m. PST

Donald Canney's classic books on the Old Steam Navy: The Ironclads rates the City class gunboats at 5.5 knots. However, when the side plating was removed from them during the Red River campaign they gained another 2 to 2.5 knots.

K.

Ditto Tango 2 126 Feb 2010 9:15 p.m. PST

Personally, I'd take Silverstone's figures without a lot of question.
--
Tim

Shagnasty Supporting Member of TMP26 Feb 2010 9:35 p.m. PST

Has a lot to do with whether they're going upstream or down.

The G Dog Fezian26 Feb 2010 10:40 p.m. PST

The lesser of the two is a good conservative bet.

Weisenwolf01 Mar 2010 4:19 a.m. PST

I have been looking at this issue too and have concluded the following:

Most of the City class at 8knots but Cairo herself 9knots and Cincinnati only 7knots. Essex varies depending on period as was rebuilt sveral times but with full armour 5.5-6knots and Benton around 5-5.5knots.

If this is for wargame purposes I would suggest you find out the range of possibilities and pick whatever you like; its a good way of balancing out ships abilities.

Weisenwolf04 Mar 2010 6:22 a.m. PST

Oops; its the Corondolet that is only 7 knots……

138SquadronRAF05 Mar 2010 8:08 a.m. PST

Per the Dictionary of American Naval Fighting Ships – comes from the US Naval muesum:

hazegray.org/danfs/gunboats

Speeds are 4-8 knots

138SquadronRAF05 Mar 2010 9:41 a.m. PST

Oops – DANFS is a volunteer project, I always assumed it was official

Master Caster06 Mar 2010 6:44 a.m. PST

Shagnasty is so correct. So much depended on the current's changing speed and eddies. Flood waters and spring freshets had a lot to do with constantly changing these variables. The other thing I'd like to point out is that river speeds were generally – but not always – listed as mph and determined by the distance between two known points on the river. Only a few heavy Union river ironclads such as Tuscumbia and Choctaw had touble stemming the normal currents that I can recall. Most others had no problem going upstream albeit slower and, at times, more time under fire. Other variables also came into play such as quality of coal, condition of boilers and the competency of engine room personnel.
As a side topic, currents on rivers and tides in bays – both incoming and outgoing tides – played a very decisive role in a lot of actions during the ACW that a lot of gaming I've seen and experienced does not take this key factor into consideration or have the slightest influence on strategy or play in the scenario.

Sorry - only verified members can post on the forums.