
"French Foreign Legion - late 19th Century Rules" Topic
8 Posts
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| bill smithson | 17 Nov 2009 2:11 p.m. PST |
I use The Sword and the Flame for my British Colonial wars, but am looking for something suitable for FFL from 1890 to 1912 in North Africa. Is there anything out there or should I adapt? |
| zietenausdembusch | 17 Nov 2009 2:22 p.m. PST |
Just in case you haven't noticed yet, there is a TSAF supplement, called "The Sword in North Africa" sergeants3.com/18.html |
ColCampbell  | 17 Nov 2009 2:25 p.m. PST |
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| Jeremy Sutcliffe | 17 Nov 2009 5:00 p.m. PST |
But how different a game will this make it feel? |
Wolfshanza  | 17 Nov 2009 5:12 p.m. PST |
There was also a variant in one of the older TSATFs for FFL. Mainly morale changes, I believe ? |
| Ed the Two Hour Wargames guy | 17 Nov 2009 5:17 p.m. PST |
Is there anything out there or should I adapt? Well you did ask. Colonial Adventures link It's also the featured game of the month. link Battle Report PDF link
Another Bat Rep. This time the figures are Askari Miniatures. PDF link |
Mad Guru  | 17 Nov 2009 8:28 p.m. PST |
To supplement the accurate answer Wolfshanza already gave, the differences between TSATF and the various supplements, including THE SWORD IN NORTH AFRICA, involve morale and a variety of "finishing touches" type rules, meant to bring more of the particular flavor of a particular place and time to the game. For instance, Legionaires run a risk of contracting "Le Cafard" (the "Desert Madness"). If I remember correctly, when a Legionaire comes down with it, then there's a chance he'll kill himself or try to kill his unit leader or just refuse to move or run away, etc., etc. Also, when a unit of FFL suffer more WIA than they have active troops on hand, they will simply refuse to abandon their wounded, stand and fight in place. Then under some particular circumstance there's also a chance they'll "Go Camerone" and just keep charging the nearerst enemy troops, without having to roll for stragglers, close into combat and melee, then if they survive charge the next nearest enemy unit, and so on and so on, choosing endless close combat over firing their rifles for the remainder of the game, or at least until they are wiped out. It's the kind of thing you would expect from TSATF -- a romantic, "Hollywood" version of Legion vs. Arab history -- which I must admit suits me just fine. Also, the North Africa TSATF supplement contains specific rules for attacking and defending walled forts, something not included -- as far as I know -- in any other TSATF rules. I've used the fort rules to play games set on the NWF with Brits attacking Pathan or Afghan forts and vice-versa. |
| bill smithson | 19 Nov 2009 2:20 a.m. PST |
Many thanks for your comments – looks like my paypal account is going to take a hit! |
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