Help support TMP


"Arcane Legions - Thoughts?" Topic


15 Posts

All members in good standing are free to post here. Opinions expressed here are solely those of the posters, and have not been cleared with nor are they endorsed by The Miniatures Page.

Please remember that some of our members are children, and act appropriately.

For more information, see the TMP FAQ.


Back to the Fantasy Discussion Message Board


Areas of Interest

Fantasy

Featured Hobby News Article


Featured Link


Featured Ruleset

Fantasy Rules!


Rating: gold star gold star gold star gold star gold star gold star gold star gold star 


Featured Showcase Article

Dreadfleet Wind Gauge

At this rate, Personal logo Editor in Chief Bill The Editor of TMP Fezian will finish this project in time for the release of the next edition!


Featured Workbench Article

Playing with Renaissance Ink's Flocking Gels

The Editor experiments with two of the flocking gel products from Renaissance Ink.


Featured Profile Article

Four Enemies I: Dwarves vs Orcs

Can an assistant editor win another game against the old master?


Current Poll


1,381 hits since 15 Nov 2009
©1994-2026 Bill Armintrout
Comments or corrections?

Glenn M15 Nov 2009 1:24 p.m. PST

I am very interested in getting into Arcane Legions, but would like some thoughts on the game. I have read the rules and watched the videos, they look good, does it play that well in reality?
How much is it gonna cost to play in a light non-competitive setting?
What size play area actually works?
What are your other thoughts?

Thanks,
Glenn

Douglas Anders15 Nov 2009 4:32 p.m. PST

I play it with my young son (7 years old) and it's great fun. I'm not sure if it would appeal to a more serious wargamer, though. The rules are fairly simple, though the special units add quite a bit of variety.

As for the expense, the starter set gives a good introduction to the game, though you'll need to add at least one cavalry pack and some boosters for interesting games.

We began with the starter set ($36), played a few games, added one cavalry box for each faction we play($15 each), and have added a booster ($12) every now and then. As soon as we add one infantry box ($15) for both of our factions, we'll be able to build a wide variety of armies and experiment with a wide variety of strategies.

But then, we are the ideal target for the game: my son is new to wargaming (and at 7 yo, not really capable of playing a more traditional war game) and I'm not very experience myself; we needed a fast, fun game. AL worked great for us.

If you happen to have a 7-year-old son, he'll love the bear-riding legionaries, the 'bearvalry" as my son calls them.

GypsyComet15 Nov 2009 11:46 p.m. PST

A couple guys I know dove in with both feet. Aside from a pile of production errors of various sorts, the game is reported to be quite fun. I got to look over the first demo kit and hold the same impression from a read of the rules. But oh, the typos…

Major Mishap16 Nov 2009 12:52 a.m. PST

I'm a wargamer and not a CMG collector but love the game as a lot of thought is needed for you tactics, so you are in charge and not the rules. For 2 players a starter set is required and a cavalry box per player, this gives you 7 units to play with plus a couple from the third faction in the starter if you wanted. Add in a booster for variety and you have enough models to field the recomended game size. Thats just £34.00 GBP per player for 40+ infantry, 12 cavalry and whatever comes in the booster.

For some reason that I haven't discovered yet, they play lengthwise of a 4x6 table. I play accross as normal games, but with the basic sets you could play on a 4x4.

Excellent game BTW.

ttauri16 Nov 2009 4:05 a.m. PST

Anyone know of any comparison shots of the minis against other manufacturers?

Major Mishap16 Nov 2009 5:21 a.m. PST

No pictures, but they won't fit in with any metals as they are more realistically proportioned (skinny) and smaller (25mm). They will fit in with some of the larger 1/72 plastics.

Unrepentant Werewolf16 Nov 2009 7:37 a.m. PST

The normal 'grunts' are the same size as all the old airfix 1/72 scale soldiers. can be a bit of a Bleeped text getting some figs off the sprue. Should get my first game tonight, will post details tomorrow!

hwarang16 Nov 2009 10:33 a.m. PST

its a game, and pays no tribute to any kind of realism. that can be good or bad.

if you want a *game*: good choice.

if you are among those who need rules for flank attacks, morale etc (eg: "realism"): not a good choice.

Major Mishap16 Nov 2009 1:52 p.m. PST

Werewolf – why's it difficult getting them off the sprue, was easy with snips and knife.

Farstar16 Nov 2009 1:59 p.m. PST

Probably angles of attachment and the danger of snipping something you need…

momoiro kakaricho16 Nov 2009 2:53 p.m. PST

I have size comparisons for some of the figures on my blog:
link

Glenn M16 Nov 2009 2:53 p.m. PST

I appreciate the comments, I think this game may be a good game for us. I'll have to start saving some pennies.

cooey2ph15 Dec 2009 1:08 a.m. PST

thanks for the guide momoiro!

Mithmee17 May 2010 10:20 p.m. PST

Here is the link to some of the videos on this game.

YouTube link

They are not to bad and do give you a good feel for the game.

It has petty simple mechanics and appears to be fairly balance.

Now all we need is trays that allow you to convert GW models into this system.

Jayster26 Apr 2011 5:26 a.m. PST

I bought a set of Egyptian Cavalry for this, (although it was really the Egyptian Infantry I wanted for the undead figures)

I don't play the game, but wanted the figures to add to my 1/72 fantasy stable. I'd like to keep the Centaurs, but don't really need the Mongol cavalry do you know if there is a market for incomplete sets?

I was hoping for some undead cavalry, as I cannot seem to find any 1/72 scale skeletal horses. I've tried sculpting an exisitng plastic horse, but the results aren't that good.

Sorry - only verified members can post on the forums.