
"Why Does Gaming In The Ren-Period Seem So Rare?" Topic
54 Posts
All members in good standing are free to post here. Opinions expressed here are solely those of the posters, and have not been cleared with nor are they endorsed by The Miniatures Page.
Please do not post offers to buy and sell on the main forum.
For more information, see the TMP FAQ.
Back to the Renaissance Discussion Message Board
Areas of InterestRenaissance
Featured Hobby News Article
Featured Link
Top-Rated Ruleset
Featured Showcase Article The next Teutonic Knights unit - Crossbowmen!
Featured Workbench Article
Featured Profile Article AI has gotten to the point where it can generate a pretty good song with minimal human input!
|
Please sign in to your membership account, or, if you are not yet a member, please sign up for your free membership account.
Pages: 1 2
| Rich Knapton | 20 Nov 2009 12:06 p.m. PST |
Oh we know they are there. It's just that we don't want to admit it in polite company.  Rich |
| Lowtardog | 20 Nov 2009 2:24 p.m. PST |
|
| khurasanminiatures | 27 Nov 2009 7:34 a.m. PST |
I'm going to be releasing two lines of models for the Renaissance in the next few months, because a successful set of rules is expanding into that period, if that provides any sort of circumstancial evidence in this discussion. I think 1495-1700 is thought of as the "Renaissance" by gamers because Gush termed it so in what was the first set of rules specifically designed to deal with it. You start the period with armies fighting with armoured lancers or archers as their predominant troop type and end it with massed infantry forces with a long firearm, so you might see it as a military revolution (if you support that theory!) rather than a renaissance, but in any event it's a long and interesting transition period, making it hard for the average person to wrap their heads around, but very interesting under the right set of rules. |
Pages: 1 2
|