Thanks Gents for your comments, I'm also collecting ideas via the yahoo forum as well.
A couple of options may be to create a website with examples and illustrations for things such as sequence of play, how to's, tactics, slideshows so that the rules don't get too chunky – and they can be updated as required much more easily.
In that way the document is just the rules you need to play with and the learning and support materials are online. What do you think about that?
Also, if I went down the PDF route again, I could provide replacement Charts and pages for the new rules/systems possibly, it would depend on the scope of the work.
- Do you have any preferences re Basing systems?
- FM – i take your point about lots of casualties, the gamers I used to know liked it that way- it also speeded up games as you ran out of units! ;)
Of course 50% casualties was a very very bad day for a unit and not common- but if they are seen not as dead/wounded but a reflection of the combat effectiveness (fatigue,morale, casualties all rolled in) then it means you don't need the account keeping system of combat scores
just thinking aloud: if you take figures/stands away for that reason, could you not add them as they recovered? mmm