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"Narrative wargaming" Topic


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manatic08 Aug 2009 4:31 a.m. PST

Hi, just posted a blog on narrative wargaming – an attempt to blend RPG elements with tactical gaming. Thought it might be of interest (and it's a shameless plug too, of course).

link

Angel Barracks08 Aug 2009 5:01 a.m. PST

See where you are going.
We used to play WFRPG many years ago for many years.
The PCs soon maxed out stats and skills and went into politics and ended up with their own land and it turned into Warhammer Politics.
They looked at taxes, local laws, trade with neighbours and of course this all led to conflict between states.
They took on roles as commanders at battles and often led by example.
No treasure hunting, no monster slaying just political trickery and massed battles.

Great days.

Warrenss208 Aug 2009 10:15 a.m. PST

We did something similar, angelbarracks.

Our characters evolved from dungeon explorers to winning fame to eventually being rewarded with noble titles to province caring & tax collecting to leading units in a war to forming a special ops unit for the king. All under a fantasy setting. It was one of the best campaigns we've ever played.

We did do mass battles, but with rectangular homemade counters for units… we weren't into using miniatures at the time. And we used the exact same rules that we used for the RPGing. It was loose & fast, the GM threw in moral & discipline issues when we were training the troops. This all made the troops more personal to us, not just some faceless infantryman to throw at the oncoming enemy.

We also knew the commanders & men of other units. "There goes Belsar's Bashers heading into the battle."

I remember that campaign with great fondness and all other RPGs are compared to it to see if it's a good game or not.

Ed the Two Hour Wargames guy08 Aug 2009 10:43 a.m. PST

Try this. Lots of genres and periods.

link

Warrenss208 Aug 2009 11:32 a.m. PST

Ed, what a shameless plug! laugh But you ARE 100% right.

Chain Reaction can handle it… and CR 3.0 is free!!!

Ganesha Games Sponsoring Member of TMP12 Aug 2009 2:07 p.m. PST

I'm working on a wargaming system called Seven Secrets that is based on the idea that clashes are actually "scenes" in a movie. the two players are two competing "directors" and based on a bid system and a little luck, they fight for the right to "narrate the outcome" of the scene. More scene form a battle. PM me if you are interested in playtesting this when it comes out (not anytime soon)
Andrea

ganeshagames.blogspot.com

Warrenss214 Aug 2009 7:24 p.m. PST

I'm currently reading something that just might be exactly what you're looking for, Manatic.

Check this out: The Mythic system.
link
link
link

I'm not too far into it but I like what I've read so far.

manatic15 Aug 2009 12:34 p.m. PST

Sounds interesting, Warrenss2! Do give some details?

Warrenss215 Aug 2009 7:49 p.m. PST

That's just it… I've gotten all three of those PDFs but I've just started reading the first one… I'm not far enough into it yet. But it does sounds easy to turn into a mass battle type of game.

Military units are just a bunch of individuals so it would be easy to make up states/attributes for those units.

The GMing-engine could be used to make unexpected turn of events happen on the battle field.

The entire battle could be played without any GMing at all.

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