A game in 6mm using "Black Powder & Blue Steel" rules:
Although Mick did better than General Mack had performed on the day, this still proved to be a French win.
After only one assault by a battalion of the IR 20 had failed miserably, the strong-point defence in Jungingen was ignored by the Austrian player.
But Mick`s infantry, in by-passing Jungingen and advancing towards Haslach was unsupported and so became harassed by Andy`s Hussars.
Also, in and around Jungingen itself, the converged elite battalion made several local counter-attacks. These actions combined had forced three command reaction tests on two of the Austrian infantry commands. These tests were passed, but this tactical mistake had slowed Mick`s overall plan of attack.
Mick`s main attack on Haslach was made by one infantry brigade supported by the cuirassiers and chevaulegers. On the right the chevaulegers defeated the French dragoons, but the Austrian cuirassiers were made to recoil from the 32nd ligne which had formed squares.
The Austrian infantry attack on Haslach itself was beaten off, but Mick`s chevaulegers successfully attacked the French left pushing them back beyond Kesselbronn. After the French dragoons had been defeated, the French defence around Haslach was reset; the 96th Legere being moved to plug the gap between Haslach and Kesselbronn.
And so, a French win was declared because at the end of the game (after 30 turns), only the morale of the French cavalry had been affected and Haslach was still in French possession.
These rules and more scenarios for 1805 are at:
link