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"AA rules in Burning Drachens" Topic


2 Posts

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Biggles downunder08 Jun 2009 6:13 a.m. PST

I have been trying to get my head around the reloading sequence for AA guns in
this game.

I have come up with the following sequence but would like confirmation or
correction from those who have more experience than this rank amateur.

TURN 1
Plan 3 maneuvers
Place AA counter
Turn 1, Round 1
Execute maneuver 1
Fire if possible (aircraft, trenches, AA-MG)
Resolve any damage
Turn 1, Round 2
Execute maneuver 2
Fire if possible (aircraft, trenches, AA-MG, AA)
Resolve any damage
Turn 1, Round 3
Execute maneuver 3
Fire if possible (aircraft, trenches, AA-MG)
Resolve any damage
AA reload step 1

TURN 2
Plan 3 maneuvers
Turn 2, Round 1
Execute maneuver 1
Fire if possible (aircraft, trenches, AA-MG)
Resolve any damage
AA reload step 2
Turn 2, Round 2
Execute maneuver 2
Fire if possible (aircraft, trenches, AA-MG)
Resolve any damage
AA reload step 3
Turn 2, Round 3
Execute maneuver 3
Fire if possible (aircraft, trenches, AA-MG)
Resolve any damage

But my dilemma is when can the AA counter be placed on the table – at the end of
Turn 2, Round 2? At the end of Turn 2, Round 3? At the beginning of Turn 3? Or
have I got it totally wrong??

Any help/comments would be appreciated.
Wayne

Biggles downunder09 Jun 2009 5:13 a.m. PST

Anyone care to comment :o)

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