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"ArmorCast River" Topic


7 Posts

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1,421 hits since 8 May 2008
©1994-2026 Bill Armintrout
Comments or corrections?

SgtPerry08 May 2008 3:04 a.m. PST

I just finished a 3" river set from ArmorCast and it's a very nice product.

link

Olivier

Pyruse08 May 2008 9:47 a.m. PST

Hmm – not crazy about all that texture on the water – makes it look too unlike water for me.

Farstar08 May 2008 9:57 a.m. PST

That's because you are looking at it in isolation. The last picture on that page shows it in context, and looks a lot more like visibly flowing water than most game rivers I've seen.

Personal logo McKinstry Supporting Member of TMP Fezian08 May 2008 10:38 a.m. PST

How do their canals compare with their rivers? I've been fairly intrigued by their industrial canal set which should be quite similar to the river.

Farstar08 May 2008 10:54 a.m. PST

It's a "tech river" sculpted to the same standards, but with more "things" floating in the water. Roughly the same width, too.

Personal logo Flashman14 Supporting Member of TMP08 May 2008 5:37 p.m. PST

I like it!

CeruLucifus09 May 2008 11:20 a.m. PST

Wow, thanks for posting that. I've had the same set laid out waiting for paint for over a year, could never decide on a color scheme. I may imitate yours!

Pyruse, I think Farstar is right, look at the last 5 pictures in the link of it on a gaming table. It looks great IMO. I know what you mean about too much texture (I've been wrestling with how to paint the same set and wishing I could just do one color and varnish it); but clearly it's meant to be a swift-moving river, not a still one.

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