| Mephistopheles | 03 May 2008 7:01 a.m. PST |
Just curious. Seems like I see far fewer games doing this these days, at least in the larger scales, other than the dbx family. |
PigmentedMiniatures  | 03 May 2008 7:08 a.m. PST |
It's not going out, some of the newest rulesets are based on multi figure stands FoG, Impitus, Crusader to name a few. |
| rampantlion | 03 May 2008 7:09 a.m. PST |
I hope not, I hate to single base figures. Most mass battle games still seem to be written for multi-fig bases though. |
| Caesar | 03 May 2008 7:25 a.m. PST |
I picked these up last night and read through them. It's nice to see the same system I loved in SST and the guys will welcome that as they loved it, too. Some things though: There are missing weapons that should have been there. Grenades, Thompson smg, pistols (I have officers and crew armed with pistols). That's just from a quick read through. Flamethrowers should have kept the template. There are no more 'out of ammo' effects. Artillery has no place on the table. A nebelwerfer's minimum range is far off the table. Why are panzerfausts 'slow' instead of 'one shot'? |
| Caesar | 03 May 2008 7:27 a.m. PST |
Three posts before I even created the topic! |
| Mark Wals | 03 May 2008 9:43 a.m. PST |
No Thompsons or pistols? How can that be? This has caught mt attention. |
| Mephistopheles | 03 May 2008 10:41 a.m. PST |
Caesar: Somehow, your thread and mine got mixed up. Mine was supposed to be about multi-figure bases. |
| jeffrsonk | 03 May 2008 10:56 a.m. PST |
It's the bug!!! Run away! I don't think multi-figure stands should go out of style. It takes far too long to array 150-200 individually based figures for a WAB contest (as I have learned the hard way). Just for ease of setup, multi-figure stands are better for those kinds of games. |
| Dave Crowell | 03 May 2008 12:04 p.m. PST |
FoG, Impetus, Beneeth the Lily Banners and (currently at the graphic designer) Mighty Armies: Ancients are just the latest games to use multifigure basing. Most of the peter Pig rules use multi-figure stands, DBx of course, Warmaster and its variants, Land Ironclads, Trench Storm, Disperse ye Damned Rebels, everything from the perfect Captain. It seems that single figure based games are the ones going out of style. Lots of us who game in 40mm prefer multi-figure basing stands. I have a hard time taking seriously any non-skirmish (read army level) game that uses single figure basing, no matter what scale teh figures are. Battles concern units, skirmishes concern men. Single figure basing is enough to put me off a rules set these days. |
| Martin Rapier | 03 May 2008 12:45 p.m. PST |
I must confess to being utterly baffled as to what this thread is about. What is BFE:World at War, how does it relate to single basing? People too lazy to type BFE into google want to know. |
| Agis N | 03 May 2008 12:55 p.m. PST |
@ Caesar: missing weapons – the Thompson is not really missing – all SMGs in WaW have the same stats, so just presume that the Thompson also have the stats of the Grease Gun
;-) Creating different SMGS is just not in the scale of WaW, it is pretty abstract. Flamethrowers – if you prefer a template, use one; Matt's idea was to keep it real simple and I have to agree that the game effect is pretty much the same. Every good gamer will keep his squads spread out, so getting more under a template will be had enough! Grenades – I discussed the same on the Mongoose forum – you can find my stats for grenades there too: link Out of ammo was a game mechanic from SST 1st edition and agood one under these rules, it toner the Troopers down abit. But since you have no more unlimited reactions in WaW – just one – the rule simple was no more necessary – see the keep it simple design approach
Artillery – yup, seems strange when using 28mm minis. Use 20mm minis and suddenly it does not look sooo strange anymore. ;-) However as above – if you do not like artillery do not use it. I for myself use artillery strikes very rarely in my games! Cheers, Agis |
| Agis N | 03 May 2008 12:59 p.m. PST |
@Martin Rapier: BFE: WaW is Mongoose new WW2 game: Battlefield Evolution: World at War. See here: link and here: link Hope that helps
:-) |
| DaiKonjo | 03 May 2008 1:34 p.m. PST |
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SeattleGamer  | 03 May 2008 5:23 p.m. PST |
missing weapons – the Thompson is not really missing – all SMGs in WaW have the same stats, so just presume that the Thompson also have the stats of the Grease Gun
So
if ALL submachine guns have the same stats, then why are there stats for a "Grease Gun"? I'm assuming the British use a Sten and not a Grease Gun. The Germans use an MP40 and not a Grease Gun. Or am I wrong? If you didn't want the granularity of having different stats for hand weapons, why not just call it an SMG so that all armies have the exact same SMG? I'm confused. |
SeattleGamer  | 03 May 2008 5:25 p.m. PST |
Hang on. I get it now. You are saying the stats for the American forces has a listing for a Grease Gun, and you are saying if you want to field a mini armed with a Thompson, that's fine, just use the Grease Gun stats since all SMGs are the same. Right? So the British have a listing for Sten, and the Germans havbe a listing for MP40, but all the stats for all SMGs are the same. Right? |
| Agis N | 04 May 2008 4:54 a.m. PST |
SMG: 2nd posting is right! The stats are indeed for all armies the same (12" range, 3d6 Damage), we just called them by the fitting name. So the US have the M3 SMg, but if your minis are sculpted with Thompsons, captured MP-40s or whatever, just use the above mentioned stats! And BTW: It was indeed a thought at the beginning to call all SMGs just SMGs
;-) |
Marc33594  | 06 May 2008 4:44 a.m. PST |
Unfortunately it does seem we have crossed posts here, maybe best to post to a World at War thread? Anyway just picked these rules up this weekend at HMGS-South convention Recon in Orlando. Thumbed through them and look like great fun. These appear to be what we used to call in boardgaming circles "beer and pretzels" type rules. Doesnt disturb me that, for example, all SMGs rated the same in the core rules. These are meant to be fast play type rules with a good solid historical flavour. I am glad for the link to the authors site. One disappointment is the pictures in the book are all in B&W and many not especially clear. It is nice to see most of those same photos in clear color. Also appreciate the "author's cut". What would be extremely helpful in these type rules would be, rather then several pages with nothing but some pictures on them, a run through of say the first two or three turns of a game highlighting most of the rules. |
| Caesar | 06 May 2008 6:56 a.m. PST |
I'm going to check out the author's site. No rear mg on KV1? No Soviet semi-auto rifle. I'm going to have to fiddle. Agis, don't take these as criticisms. The game will hit the table more often than others. |