I just received a copy of the new WW2 naval rules from GHQ called Micronauts: The Game WW2 and thought I would share some observations with anyone who was interested.
Price: Usually $24.99, but it's currently on sale at the GH site for $14.99 USD
Rules Layout: First off, the book is excellent quality, with glossy paper, color charts and tables, and there are very nice pictures of GHQ naval miniatures throughout the book. The rules take up only 48 pages, with the rest devoted to scenarios and data cards for the ships. The rules are well laid out and anyone who had played naval games will grasp much of what is said pretty quickly. The rules cover minefields, night actions, and ASW warfare, so not much gets overlooked.
Complexity: Not as detailed as Seekrieg and probably a little less complex than Command and Sea. Definitely more complex than General Quarters.
Scenarios: Ten are included, ranging from small actions in the Med to full blown airstrikes at Coral Sea. The tenth scenario is a very good looking Malta Convoy campaign that looks as if it would be fun to do. There is also an excellent scenario generator that looks as if it could provide numerous battles at the spur of the moment which is a great idea for naval gamers.
Scale: Each turn represents six minutes.
Most Notable Feature: The combat system has a unique approach where a firing ship must attempt to "straddle" the target with its salvos. Once this is accomplished you determine how many shells from the salvo actually hit the target.
Most Notable Problem: The counters and combat charts would have to be copied from the rule book , but because of the binding that would be difficult at best. However, GHQ is offering the charts and additional material for free at their web site.
Overall: This system looks interesting and I will definitely give it a few tries. Our group did a short playtest of this system a long time ago(its been in development for awhile), but there's been changes since then and this final version looks good. My guess is if you want something more detailed than General Quarters, but not in the realm of CAS or Seekrieg, ,then this could be the set for you.